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#2041 Killer application

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Posted 27 July 2014 - 19:26

avessero tirato fuori un content alla borderlands con quel setting sarebbe stato GOTY instant.


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#2042 Killer application

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Posted 27 July 2014 - 21:02

 

This info was pulled from DestinyDB. I believe this information was data mined from the Beta build and companion app. Granted, there may be additions beyond this that are included at launch, but I believe this is consistent with what Bungie has been telling us to expect at launch.

Crucible Maps _________________________________

Earth:

  • Twilight Gap
  • Rusted Lands
  • Exodus Blue

Moon:

  • First Light
  • The Anomaly

Mars:

  • Bastion
  • Firebase Delphi
  • Blind Watch

Venus:

  • Asylum
  • Shores of Time

Mercury:

  • The Burning Shrine

(All maps include Clash, Skirmish, Rumble, Control, and Salvage game modes)

Crucible Gametypes _________________________________

Trials of Osiris (Skirmish): 3v3. You have caught the eye of Osiris. Venture to Mercury and prove yourself as one of the Crucible's elite. Only the worthy may face the Trials of Osiris, for only the worthy are strong enough to endure what is to come. A string of victories will earn great rewards - but lose three times and you're out.

Iron Banner: 6v6. Champions are born in battle. Prove your might and earn the respect of the Lords of Iron.

The Grand Arena (Rumble): 3v3. Prove your merit to the New Monarchy in pure combat. You against all. Hone your Light by challenging your fellow Guardians in a fight for survival.

Dead Sectors (Control): 6v6. Dead Orbit desires new territories to expand their reach beyond the City. Fight for control of strategic battle zones. Hold your ground to gain the momentum.

Ancient Relics (Salvage): 3v3. The Arachs of Dead Orbit covet rare artifacts. Secure and defend the Relics to claim the secrets of our past.

Executor's Challenge (Skirmish): 3v3. New Monarchy seeks those capable of reclaiming the frontier, one battle at a time. A focused engagement between two fireteams. Teamwork is your greatest weapon.

Eternal War (Clash): 6v6. The Future War Cult seeks champions who can face the inexorable future. Form an alliance and fight for supremacy across the ruins of our old worlds.

Machines of War (Combined Arms): 6v6. Heed the call of the Future War Cult and master war on a massive scale. Coordinate vehicles and your ground game to control the battlefield and rout your opponents.

Social _________________________________

The Tower

Exploration Areas _________________________________

Venus: Ishtar Sink

Earth: Old Russia

Moon: Sea of Storms

Mars: Meridian Bay

Raids _________________________________

Venus: Vault of Glass (levels 27, 30, 31)

Story Missions _________________________________

Earth:

  • A Guardian Rises (level 1)
  • Restoration (levels 2, 5)
  • The Dark Within (levels 3, 6)
  • The Warmind (levels 4, 7)
  • The Last Array (levels 5, 8)

Moon:

  • The Dark Beyond (levels 6, 9)
  • The Sword of Crota (levels 7, 10)
  • The World's Grave (levels 7, 10)
  • Shrine of Oryx (levels 8, 11)
  • Chamber of Night (levels 8, 11)

The Reef (Asteroid Belt):

  • The Awoken (level 10)
  • A Key Awaits (level 12)

Venus:

  • A Stranger's Call (levels 10, 12)
  • Ishtar Collective (levels 10, 12)
  • The Archive (levels 11, 13)
  • Scourge of Winter (levels 11, 13)
  • Eye of a Gate Lord (levels 12, 14)

Mars:

  • Exclusion Zone (levels 15, 17)
  • The Garden's Spire (levels 16, 18)
  • A Rising Tide (levels 17, 19)
  • The Buried City (levels 17, 19)
  • The Black Garden (levels 18, 20)

Story Challenges _________________________________

Earth: The Queen's Wrath (Kill Order; level 24)

Strikes _________________________________

Random:

  • Vanguard Eagle launches a random strike at level 18
  • Vanguard Viper launches a random strike at level 20
  • Vanguard Wolf launches a random strike at level 22
  • Vanguard Tiger launches a random strike at level 24

Earth:

  • Nightfall: The Devils' Lair (levels 22, 26, 28)
  • The Devils' Lair (levels 6, 8)

Moon:

  • Nightfall: The Summoning Pits (levels 22, 26, 28)
  • The Summoning Pits (level 12)

Venus:

  • Nightfall: The Nexus (levels 22, 26, 28)
  • Nightfall: Winter's Run (levels 22, 26, 28)
  • The Nexus (level 14)
  • Winter's Run (level 14)

Mars:

  • Nightfall: Cerberus Vae III (levels 22, 26, 28)
  • Cerberus Vae III (level 18)
  • Dust Palace (level 18)

Note: The "Nightfall" strikes may open up for limited times on rotation, rather than being available at all times

EDIT: Items _________________________________

  • 262 helmets
  • 178 chest armors
  • 217 class items
  • 244 gauntlets
  • 181 leg armors
  • 169 primary weapons
  • 120 special weapons
  • 85 heavy weapons
  • 74 ships

Note: As with everything here, I'd say the number of items is just what we can expect at a minimum. Also, keep in mind that a large number of these will presumably also have randomized upgrades.


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#2043 G-DannY

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Posted 27 July 2014 - 21:37

Old

#2044 G-DannY

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Posted 28 July 2014 - 10:22

Beta chiusa, considerazioni finali dopo 2gg di gioco su Xone e uno su 360 da amico:

 

bel gioco, artisticamente valido (grafica ottima su one, buona su 360 dove la risoluzione infima si nota eccome), musica eccelsa etc etc. Divertente, in coop da il meglio, le missioni assalto sono davvero divertenti anche da fare con sconosciuti senza coordinazione vocale.

 

Il pvp sa di già visto, ma è tutto sommato divertente se preso for fun, dato che sicuramente ci saranno i koreani sgravissimi da 3000h di gioco e drop di armi allucinanti che si saranno livellate, ma a occhio mantengono caratteristiche uniche che rendono il tutto piuttosto unbalanced.

 

Dopo aver visto rigiocare l'intero ciclo di missioni dal compare su 360 con altra classe, mah, le differenze tra le 3 sono poche, forse vengono fuori a livelli più alti dove i perks e le abilità diventano unici davvero per ogni classe. E i drop non sono così tanti/qualitativamente validi (Borderlands Saga ha fissato un precedente in questo senso, e penso che nessuno riuscirà a replicarlo e sarà sempre sotto).

 

Problema longevità: si percepiva sin dall'inizio, le missioni sono corte, scarne e ripetitive. I timori sono stati confermati e come content di aree giocabili non sembra un gioco così infinito come volevano far credere.

Peccato, come ho già detto su sono stato rovinato dalle ottime abitudini lasciatemi da Borderlands 1 su pc da solo (3 full run), Borderlands 2 su 360 (una full run da solo + la second playthrough giocata tutta in 2 in split screen) e sicuramente dal prossimo Borderlands Pre-Sequel che sarà una ulteriore macchina da guerra di pve/coop.

 

Fondamentalmente not-bad, alla fine ci ho sparato su una 30ina di ore complessive tra il giocarlo per cazzi miei a casa su one e farlo provare ad amico su 360. Per una beta è ottimo, ma mi aspettavo di più. Non vale il preorder, ma sicuramente vale l'acquisto una volta provato, spolpato e reviewato dalle top-testate per verificarne l'effettiva bontà sul lungo termine.


Edited by G-DannY, 28 July 2014 - 10:24.


#2045 G-DannY

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Posted 28 July 2014 - 15:10

http://www.playstati...e-eric-osborne/

 

DLC DLC DLC DLC DLC



#2046 G-DannY

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Posted 29 July 2014 - 18:47

http://techcrunch.co...es-on-xbox-one/

WUT

#2047 Killer application

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Posted 29 July 2014 - 19:10

ma che senso ha presentarlo ora che ci sono 2 giochi in croce sulla x1...


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#2048 G-DannY

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Posted 30 July 2014 - 10:58

mi è arrivato il codice per provare questo EA access dato che sono nel preview program xbox one :poker:

 

23,99€ all'anno... Ma cristo ora porto subito indietro BF4 disco al gamestop mi piglio qualcos'altro e me lo riprendo con l'EA access annuale...



#2049 Killer application

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Posted 04 August 2014 - 18:12

non ci vuole un genio.

 

l'architettura hw del chip xbox 1 è quella di un vecchio chip gpu amd. Le dx per essere "rivoluzionarie" (ovvero non minor revision es 11.1 o 11.2) devono "riscrivere" il modo in cui si struttura la gpu internamente. Ergo le schede dx 10 non saranno mai compatibili con le dx 11.

 

Se invece vogliono fare un acrocco per aggiornare le dx (a causa dell'arrivo di mantle) ma lasciarle compatibili con la x1, allora devono lavorare sull'architettura hw presente 2 anni fa sul mercato. De facto troncando ogni possibile miglioramento grazie al cambio di architettura hw.

 

 

Sì sì :pff:

Vedremo dai.

 
DX12 Won’t Change Xbox One’s 1080p Issue, But Devs Will Be Able To Push More Triangles: Witcher 3 Dev
 

Witcher 3′s lead engine programmer Balazs Torok on DirectX 12′s impact on PC and Xbox One’s performance.

03rd, Aug. 2014 | Posted In News | By Rashid Sayed| Follow This Author @GamingBoltTweet

The_Witcher_3_Wild_Hunt_Geralt_of_Rivia_

Continuing our month long coverage of The Witcher 3: Wild Hunt, GamingBolt asked the game’s lead engine programmer Balazs Torok about his thoughts on the upcoming DirectX 12 and whether it will have an effect on the games development scene on the PC and Xbox One, specially the latter for the 1080p issue.

“I think there is a lot of confusion around what and why DX12 will improve. Most games out there can’t go 1080p because the additional load on the shading units would be too much. For all these games DX12 is not going to change anything,” Balazs explains. However he thinks that DX12 may allow to push more triangles but again developers won’t be able to shade them.

“They might be able to push more triangles to the GPU but they are not going to be able to shade them, which defeats the purpose. To answer the first question, I think we will see a change in the way graphics programmers will think about their pipelines and this will result in much better systems hopefully.”

GamingBolt thinks that this may be an architecture level issue, similar to what we had during the PlayStation 3 era. However it is important to note that things are getting better with the latest June SDK update which has allowed games like Destiny to hit 1080p. But whether this was achieved with reduced effects and texture quality is an all together different topic.

Witcher 3: The Wild Hunt is due for release in February and will only release on current generation consoles and gaming PCs. For more on the game check out our hub page here.


Read more at http://gamingbolt.co...OgR0iesbXSyO.99

 

 

 

t5Qo1Ab.jpg


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#2050 G-DannY

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Posted 04 August 2014 - 18:15

nome di merda btw.

 

cmq ms c'ha buttato sopra vagonate di soldi per mergere windows 8 e xbox.

Per ora xbox > ps4

 

 

lulz



#2051 Killer application

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Posted 04 August 2014 - 18:22

nome di merda btw.

 

cmq ms c'ha buttato sopra vagonate di soldi per mergere windows 8 e xbox.

Per ora xbox > ps4

 

 

Il messaggio sopra è del 21 maggio, il 13/giu/2013 c'è stata la presentazione ps4

 

Escono le specifiche, e giustamente ritengo superiore la ps4.

 

Al momento della conferenza x1 la ps4 non c'era, e se manteneva il trend x360 ps3 in dotazione prezzo, l'x1 vinceva a mani basse.

Ma non è stato cosi visto che la Sony ha massacrato la x1.

 

E la sta ancora massacrando con un rate 3:1.

Continua cosi e arriverete a fare a lotta col secondo posto della wiiU.


Edited by Killer application, 04 August 2014 - 18:23.

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#2052 G-DannY

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Posted 04 August 2014 - 18:23

guarda che era solo per percularti per il necroposting



#2053 Killer application

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Posted 04 August 2014 - 18:48

guarda che era solo per percularti per il necroposting

 

bhe ma il mio non era necroposting.

 

ho uppato la discussione sulle dx12 riprendendo gli ultimi commenti.


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#2054 G-DannY

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Posted 04 August 2014 - 18:49

che bravo, aspetta che ti faccio un bell'applauso.



#2055 G-DannY

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Posted 04 August 2014 - 18:50

xigKrAa4T.gif



#2056 G-DannY

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Posted 05 August 2014 - 08:23

lulz

 

http://www.change.or...hnx350yaPMyP84=



#2057 Killer application

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Posted 05 August 2014 - 10:32

la versione ps4 non esisterà mai, quella pc è stata listata in molti siti tipo amazon.

 

Secondo me come gameplay è troppo lento per essere apprezzato con mouse e tastiera, soprattutto con l'arrivo di ut4 e toxikk. Che sono arena shooter piu consolidati.


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#2058 G-DannY

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Posted 05 August 2014 - 10:34

sure 


Edited by G-DannY, 05 August 2014 - 10:38.


#2059 Killer application

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Posted 05 August 2014 - 11:26

sure 

 

Halo: The Master Chief Collection Listed For PC On Amazon Spain

Rumor alert everyone. Amazon.es has listed Halo: The Master Chief Collection for the PC. Still, and despite the fact that Amazon has leaked a number of games in the past (and since it’s pretty obvious that this Halo compilation will drive Xbox One’s sales), we strongly suggest taking it with a grain of salt. This could be just a placeholder or an error from Amazon.

Amazon was quick to react and has edited the product listing, but you can view a screen-grab below (kudos to our reader George McLae for informing us).

halo-compilation-pc-amazon.jpg

A couple of days ago, Amazon also listed Tekken 7 for the PC. While the PC version has not been confirmed yet, Namco Bandai’s fighting game is powered by Unreal Engine 4; an engine that may help Namco bring it to our platform.

It will be interesting to see whether these two Amazon leaks are legit or not. Amazon had also leaked the PC versions of both Mortal Kombat 9 and GTA V before their official reveals, so there is a possibility that these recent PC listings are the real thing.

Enjoy and stay tuned for more!

 

 

Tekken 7: confermata la versione PC e dettagli sulla trama

 

:wink:


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#2060 G-DannY

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Posted 05 August 2014 - 11:28

SURE